Swing a chain to pull the target to you.Requires sword or blunt weapon.
Freezing Strike have been reworked. Freezes the surrounding air inflicting water damage on the enemy, decreasing their speed -20% for 20second. This is a very fast skill.
For 15sec, party members P.Def +3600, M.Def +2700. For the duration absorbs 90% of any damage recieved by a party member.
For 8 sec, Transfers magical damage back to the enemy caster.
Summons a dark lightning that strikes the target and nearby enemies paralyzing them for 5 sec. Requires sword or blunt weapon.
Shield Bash have been reworked. Inflicts stun on the target for 4sec, and cancels enemy's target. Requires a shield.
Magical Mirror have been reworked. Reflects physical buffs & debuffs back to the enemy with 30% chance. Requires a shield.
For you and your party members P./M. Attack +10%, P./M. Def +20%, speed +10 & P./M. Skill Cooldown -7%. Only one aura can be active at any time.
All cubics have been reworked and boosted.
Creates a seal that maximizes the defensivenes abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol. The skill cooldown is fixed.
For 30sec. all party members P./M. Attack P./M. Def +15%. Cannot be used with Song of Assault. Consumes 100 Spirit ore.
For 2min. P./M. Def +5%. Attribute Resistance +5. Consumes 10 Spirit Ore.
For 2min. P. Atk +8%, Atk. Spd +3%, P. Critical Rate +10. Consumes 10 Spirit Ore.
Freezing Strike have been reworked. Freezes the surrounding air inflicting water damage on the enemy, decreasing their speed -20% for 20second. This is a very fast skill.
For 10min. Increases PvE Defence +3%
Attacks the enemy with 1592(Max lvl) Power added to P. Atk. Cannot be used with bow or fist weapon.
For 50 sec. party member's Speed -50%, They are invisible from monsters and players. The effect dissapears if any partyy member launches an attack. Requires dual swords.
Poison Blade Dance have been reworked. Swords emit a toxic cloud that poisons nearby enemies and deals damage per second for 20sec. Requires dual swords.
Decreases the enemy's Speed after a basic attack, poisoning them and blocking their P./M. Skills.
After 40lvl you continue learning Heavy armor mastery until lvl 74.
Creates a seal that maximizes the defensivenes abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol. The skill cooldown is fixed.
For 20 sec grants invisibility. The effect is cancelled upon taking any action except movement.
For 2min. Increase vital point attack rate. Requires a dagger.
For 10sec. Transfers damage from meele attacks and skills back to the enemy.
Allows user to stealthily approach the enemy from behind. Target cancel is possible.
Fatal blow the enemy & nearby enemies. This skill has increased critical rate & Increased Pve Power, in PvP this skill is has no power. Consumes 10 Spirit ore.
Attacks the enemy by throwing a dagger and decreases speed by 80% for 10 second. Requires dagger to be equiped. This skill cooldown is fixed.
Reduces the enemy's aggresiveness, cancelling their target with very high rate.
Creates a seal that maximizes P. Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battly Symbol. The skill cooldown is fixed.
Shoots an arrow at the enemy decreasing speed -30% for 15second skill, chance has been increased.
Momentarily teleports backwards.
Fires an agony arrow on target with high power attack. Consumes Hp to increase its Damage. Requires a bow.
Burst shot have been reworked. Close range attack that deals damage on enemy and nearby enemies with high power very usefull skill in PvE but not in PvP.
When using a bow increases Accuracy, P. Attack, Critical damage for basic attacks & Decreases your attack speed.
Decreases Bow resistance for 20 sec.
When using a bow, increases P. Atk by 200 and range by 50.
Creates a seal that maximizes the bow using abilities of nearby allies. The seal's effect disappears upon escape from the area. Consumes 11 Battle Symbol. The skill cooldown is fixed.
For 20sec decreases buff cancel resistance Debuff resistance and drains 24mp every second. Increases P. Skill Mp consumption and M. Skill Mp consumption on the enemy.
Attacks nearby enemies has a chance to inflict stun and teleports you to the front.
Stirs up a hurricane that inflicts Wind damage on the enemy and nearby enemies. This skill has higher Pve effectiveness.
This skill has been reworked. Deals magic damage to an enemy & absorbs 30% HP in PvE & 20% in PvP of the damage as HP.
This skill has been reworked, has increased power the lower your HP is in PvP, PvE Power has been decreased.
Uses energy of the wind to Increase wind Attack attribute by 20.
M. Skill Critical Damage +5%.
Continiously inflicts powerful wind damage. User cannot move while casting and there is additional MP consumption each time the effect occurs. Consumes 1 Magic symbol. The skill cooldown is fixed.
Restart's target's debuff timers.
Cancel the targets debuffs.Cleanse skill has been added to Shillien Saint.
For 20sec. Target's MP Consumption +50% and Casting Speed & Attack Speed -20%.
Lift's the target in the air Immobilizing them.
Recovers the target's CP by 858.
Attacks target and nearby enemies and casts a curse Attack speed, Casting speed -30% and speed -180. Consumes 30 Spirit ore.
Leaves a mark that decreases target's P./M. Defence by 10% and consumes 113Hp per second for 10seconds.
Recovers the target and the 10 most injured allies arround the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Consumes 4 Spirit Ore.
For 30sec. Decreases M. Skill Mp Consumption by 50% and magic skill Cooldown by5%. Eliminates magic cancel during magic use. Gives Mana burst effect that increase M. Attack, Casting speed by the time buff last's up to 4Lvl. Consumes 200 Spirit ore.
Fully recovers MP of all party members. Consumes 1 Magic Symbol. The skill cooldown is fixed.
Removes Debuffs and makes you invincible. Increases HP Recovery Rate while the skill is active.
Switches locations with target servitor.
Transfers 50% of the recieved damage to a servivor.
All cubics have been reworked and boosted.
All summons have been reworked.
Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P.Atk/P.Def by 50%, M.Atk/M.Def by 25%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd by 10% and C. Spd by 3%.
Interrupts the target skill Casting and deals continious damage for 10sec. This effect does not stack with similar mark.
For 10 sec Decreases the target's P./M. Def. This effect does not stack with similar mark.
Deals continious damage, Aditionaly recovers your HP/MP for 10sec. This effect does not stack with similar mark.
For 10sec decreases the target's Recieved Healing. This effect does not stack with similar mark.
Decreases all speeds of nearby enemies, gives speed-increasing buffs and creates a seal that periodically banishes a servitor to another dimension. All characters and servitors in the area are affected. Consumes 1 Magic Symbol. The skill cooldown is fixed.