Swing a chain to pull the target to you.Requires sword or blunt weapon.
Throws chain and pulls target to you and provokes nearby enemies to attack you.Requires a shield.
For 10 Second the character recieves 30% of damage recieved by the party members.Activates Last Patience effect, during that HP does not decrease below 1.
For 8 sec, Transfers magical damage back to the enemy caster.
For 15sec, party members P.Def +3600, M.Def +2700. For the duration absorbs 90% of any damage recieved by a party member.
Maintains buffs & Debuffs after death.Noblesse Blessing & Amulet of Luck Disappear.Consumes 1blood of the Phoenix.This skill cooldown is fixed.
Sacrifice HP to recover HP to a friend or a party member.This skill is more efficient the higher level you have it.
For you & your party members, P./M/ Def +30% Debuff resistance +15%, Recieved P./M. Critical Damage -15% P./M. Skill cooldown -7%. Only one aura can be active.
Increase your combat effectiveness for 1min. Increase debuff resistance, P./M. Def, sword & blunt weapon accuracy, Speed, Attack Speed, Critical Rate when using blunt & Critical damage when using sword, Cancel resistance and decreases Healing Recieved. Aviable only when HP is lower than 30%.
Creates a seal that maximizes the defensivenes abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol. The skill cooldown is fixed.
Swing a chain to pull the target to you.Requires sword or blunt weapon.
For 20min, Reflects some percentage of the damage recieved back to the enemy. This skill has higher value than other refllect skills.
For 5 min, has a chance of reflecting meele damage back to the attacker.
For 8 sec, Transfers magical damage back to the enemy caster.
For 15sec, party members P.Def +3600, M.Def +2700. For the duration absorbs 90% of any damage recieved by a party member.
Very powerfull skill that flees enemy into fear.
Very skilled cat as your follower, Has powerfull skills that can deny or attack the enemy.
For you and your party members P./M. Attk +10%, P./M. Def +20%. Damage Reflection +5%, Recieved P./M. Critical damage -115% P./M. Skill Cooldown -7%. Only one aura can be active at any time.
Creates a seal that maximizes the defensivenes abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol. The skill cooldown is fixed.
Attacks a single enemy when using a Spear. Increase Accuracy & Critical Damage for basic attacks.
Very fast skill that Increase CP by 2000.
For 10min. Increase PvE Damage +3%.
Attacks enemies and cancelling their target & Ignores shield defence. Requires Spear.
Strikes on the ground aknd knocking down nearby enemies for 5 Second.Requires Spear.
When using Spear, Increases P. Atk +30% for 60second. Additionally basic attack/ Skill range +80 & With 10% Chance stuns the enemy after an attack. Consumes 50 Spirit Ores.
Throws a spear striking the target and nearby enemies and stunning them for 9sec. Cancel's enemie's targets.Requires a Spear.
Throws a spear striking enemy and nearby enemies & Stunning them for 6 Seconds.
Creates a seal that maximizes HP/CP regeneration of nearby Allies. The seal's effect disappears upon leaving the area. Consumes 11 Battle Symbol. The skill cooldown is fixed.
Hurls a deadly energy blast and Cancels the enemy target with a high probability.Consumes 2 Momentum.
Very fast skill that Increase CP by 2000.
For 10min. Increase PvE Damage +3%.
Disarms the enemy for 5second. Requires blunt, spear, fist or dual swords.
Rushes to the enemy and attacking them.
Increases dual sword weapon Atk. Speed for 1 min and increases skill attack damage during Pvp.
For 10 sec makes you Invincible against attacks & Debuffs. The effect cancels if you try to use and attack or use any other skill.
Increase your Speed. Requires 3Lvl Momentum & dual swords equiped.
Creates a seal that increases P. Atk and Momentum of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol. The skill cooldown is fixed.
For 20 sec grants invisibility. The effect is cancelled upon taking any action except movement.
For 1min, provides a chance to cancel the target of an attacking enemy.
Allows user to stealthily approach the enemy from behind. Target cancel is possible.
Fatal blow the enemy & nearby enemies. This skill has increased critical rate & Increased Pve Power, in PvP this skill is has no power. Consumes 10 Spirit ore.
Attacks the enemy by throwing a dagger and decreases speed by 80% for 10 second. Requires dagger to be equiped. This skill cooldown is fixed.
Reduces the enemy's aggresiveness, cancelling their target with very high rate.
Confuses the enemy, canceling their target with very high rate.
Creates a seal that maximizes P. Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battly Symbol. The skill cooldown is fixed.
Shoots an arrow at the enemy decreasing speed -30% for 15second skill, chance has been increased.
Momentarily teleports backwards.
For 2min, increases accuracy, P. Attack, Critical rate & range when using a bow. Decreases movement speed by 90% while skill is being used.
Decreases Bow resistance for 20 sec.
Burst shot have been reworked. Close range attack that deals damage on enemy and nearby enemies with high power very usefull skill in PvE but not in PvP.
When using a bow, increases P. Atk by 200 and range by 50.
Creates a seal that maximizes the bow using abilities of nearby allies. The seal's effect disappears upon escape from the area. Consumes 11 Battle Symbol. The skill cooldown is fixed.
For 30sec. Decreases enemy's speed, P.def, Evasion, M. Attack C. Speed and M. Skill critical this is a very dangerous curse with very high land rate.
Frightens nearby enemies into fleeing for 10sec. Skill success rate has been increased sagnificantly.
Inflicts dark damage on near enemies & for 30sec enemies Mdef-15% and attribute resistance -25. Skill success rate has been increased sagnificantly.
For 20sec nearby enemies speed -30%. Skill success rate has been increased sagnificantly.
Transfers 30% of the recieved damage to a servivor.
This skill has been reworked. Deals magic damage to an enemy & absorbs 30% HP in PvE & 20% in PvP of the damage as HP.
This skill has been reworked, has increased power the lower your HP is in PvP, PvE Power has been decreased.
Increase Dark Attribute attack by 20.
Continiously inflics powerful dark damage. User cannot move while casting and there is additional MP Consumption each time the effect occurs. Consumes 1 Magic Symbol. The skill cooldown is fixed.
Creates a seal that casts a powerfull curse that decreases all the abilities of the nearby enemies. The seal's effect disappears upon leaving the area. Cunsomes 1 Magic symbol. The skill cooldown is fixed.
Makes the enemy rot from inside causing loss of HP per sec. Skill lasts for 15sec and has increased PvP Damage.
For 20sec decreases buff cancel resistance Debuff resistance and drains 24mp every second. Increases P. Skill Mp consumption and M. Skill Mp consumption on the enemy.
Attacks nearby enemies has a chance to inflict stun and teleports you to the front.
Creates a massive explosion that deals fire damage to nearby enemies. This skill has higher Pve effectiveness.
Uses energy of the fire to increase fire Attack attribute by 20.
Increases M. Attack by 20%.
Removes one or several of the target's buffs. Buffs return to the enemy after 20second.
Continiously inflicts powerful fire damage. User cannot move while casting and there is additional MP consumption each time the effect occurs. Consumes 1 Magic symbol. The skill cooldown is fixed.
Removes Debuffs and makes you invincible. Increases HP Recovery Rate while the skill is active.
Transfers 50% of the recieved damage to a servivor.
Switches locations with target servitor.
All cubics have been reworked and boosted.
All summons have been reworked.
Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P.Atk/P.Def by 50%, M.Atk/M.Def by 25%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd by 10% and C. Spd by 3%.
Interrupts the target skill Casting and deals continious damage for 10sec. This effect does not stack with similar mark.
For 10 sec Decreases the target's P./M. Def. This effect does not stack with similar mark.
Deals continious damage, Aditionaly recovers your HP/MP for 10sec. This effect does not stack with similar mark.
For 10sec decreases the target's Recieved Healing. This effect does not stack with similar mark.
Decreases all speeds of nearby enemies, gives speed-increasing buffs and creates a seal that periodically banishes a servitor to another dimension. All characters and servitors in the area are affected. Consumes 1 Magic Symbol. The skill cooldown is fixed.
For 30sec decreases nearby enemies M. Skill Mp COnsumption +200%. Skill rate has been increased.
For 10sec grants invincibillity to all party members. The identical skill effect's does not stack, the duration cannot be reset. The effect is cancelled upon taking any action except movement.
Recovers the target and the 10 most injured allies arround the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Consumes 4 Spirit Ore.
Performs an ancient secret technique of the Giants. For 30sec P./M. Def and healing power +1000. Consumes 20 Spirit ore.
Removes all party members debuffs and makes them immune to debuffs for 7 sec. Consumes 20 Spirit ore.
Inflicts sleep on the target for 20sec. After that Attk speed C. speed & speed decreases by 60%.
Summons Tree of Life. The summoned tree heals nearby members for 30% and removes debuffs from them.
Fully recovers HP of nearby clan members. Consumes 1 Magic Symbol. The skill cooldown is fixed.
Removes all debuffs from nearby clan members. Consumes 30 Spirit ore.
Attacks the target and nearby enemies & decreases their P./M. Attack by 110% for 5seconds.
Strikes the target and decreases their P./M. Def -10% for 5 seconds.
Strikes the target enemy and decreases their P./M. Def -10% for 5seconds.
Creates a defence barrier that absorbs damage as much as 200% of your P. Def for 10sec.
For 10min. Increases PvE Defence +3%.
Recovers the target's CP by 858.
Transforms yourself into a cute pig for 15sec. Increases P./M. Def +3000 and speed by 60%.
Disrupts a nearby target's casting, Disrupting their spell.
For 50sec party members speed -50% but they are invinsible from monsters and players. The effect dissapears if any party member launches any kind of attack.
Frightens nearby enemies into fleeing for 6sec. Skill land rate has been increased.
Holds nearby enemies for 15 sec.
Transforms the target and nearby enemies into harmless creatures making them unable to attack and decreases their speed by 20% Effect lasts for 10sec. The effect is cancelled if the transformed enemy is attacked.
Petrifies the enemy target for 15sec.
For 30sec. Increases all party members P./M. Attack Attack speed & Casting speed. This effect cannot be stacked and a limit applies after its duration is over. Consumes 200 Spirit ore.
Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 1 Magic Symbol. The skill cooldown is fixed.