PvP Defence +3%, DEX +1, CON +1, HP +20%, CP +10%, MP +5%, P. Def +11%, M. Def +11%, P. Atk -5%, Atk Spd +8%
C. Speed +10%, HP Recovery Rate +12%, Speed +2, Bleed/Stun/Bluff/Fear/Paralyze/Sleep Resistance +10%.
Optimal for: Tank, Semi Tank class.
PvP Defence +3%, CON +1 STR +1, HP +10% CP +15% MP +5%, P. Def. +4%, M. Def. +8%, P. Atk. +12%, Atk. Spd. +8%
HP Recovery Rate +6%, Speed +2, Stun/Bluff/Knockdown/Paralyze/Poison Resist +10%.
Optimal for: Warrior, Semi Tank class.
PvP Defence +3%, DEX +1 CON +1, HP +10% CP +20% MP +5%, P. Def. +8%, M. Def. +4%, P. Atk. +8%, Atk. Spd. +12%
HP Recovery Rate +6%, Speed +2, Fear/Sleep/Transform/Bleed/Pull Resist +10%.
Optimal for: Warrior, Semi Tank class.
PvP Defence +3%, DEX +1 CON +1, HP +10% CP +20% MP +5%, P. Def. +2%, M. Def. +4%, P. Atk. +2%, Atk. Spd. +6%, P./M. Skill Evasion +15, P. Evasion +10, MP Recovery Rate +2%, Speed +2, Sleep/Fear/Disarm/Pull/Bleed, Resist +10%.
Optimal for: Dagger, Archer, Summoner class.
PvP Defence +3%, DEX +1 CON +1, HP +10% CP +20% MP +5%, P. Def. +2%, M. Def. +4%, P. Atk. +2%, Atk. Spd. +6%, P./M. Skill Evasion +15, P. Evasion +10, MP Recovery Rate +2%, Speed +2, Sleep/Fear/Disarm/Pull/Bleed, Resist +10%.
Optimal for: Dagger, Archer, Summoner class.
PvP Defence +3%, DEX +1 STR +1, HP +10% CP +15% MP +5%, P. Def. +6%, M. Def. +2%, P. Atk. +4%, Atk. Spd. +4%, P./M. Skill Evasion +5, MP Recovery Rate +2%, Speed +2, Weight Limit Increase, Fear/Sleep/Knockdown/Pull/Slow, Resist +10%.
Optimal for: Dagger, Archer, Warrior class.
PvP Defence +3%, CON +1 STR +1, HP +17.5% CP +17.5%, P./M. Def. +4%, P. Atk. +7%, Atk. Spd. +6%, P./M. Skill Evasion +5, MP Recovery Rate +2%, Speed +2, Fear/Bluff/Knockdown/Bleed/Sleep Resist +10%.
Optimal for: Dagger, Archer, Warrior class.
PvP Defence +3%, DEX +1 WIT +1, HP +10% CP +10% MP +15%, P./M. Def. +6%, P./M. Atk. +4%, Atk./Casting Spd. +8%, P./M. Skill Evasion +5, Heal Received +8%, MP Recovery Rate +8%, Speed +1, Stun/Bluff/Fear/Transform/Bow, Resist +10%.
Optimal for: Summoner, Support class.
PvP Defence +3%, INT +1 WIT +1, HP +12,5% CP +10% MP +12,5%, P. Def. +8%, M. Def. +4%, M. Atk. +6%, Casting Spd. +15%, MP Recovery Rate +6%, Speed +2, Stun/Knockdown/Disarm/Pull/Bleed Resist +10%.
Optimal for:Wizard, Healer, Support, Summoner class.
PvP Defence +3%, INT +1 WIT +1, HP +17,5% CP +10% MP +7,5%, P. Def. +4%, M. Def. +8%, M. Atk. +8%, Casting Spd. +15%, MP Recovery Rate +8%, Speed +2, Paralyze/Fear/Silence/Sleep/Poison Resist +10%.
Optimal for:Wizard class.
Pvp Defence +3%, MEN +1 WIT +1, HP +10%, CP +10%, MP +20%, P. Def. +6%, M. Def. +6%, M. Atk. -10%, Casting Spd. +15%, Heal Recieved +10%, Mp Recovery Rate +12%, Speed +2, Stun/Bluff/Paralyze/Silence/KnockDown Resist 10%.
Optimal for:Healer, Support, Summoner class.
PvP/PvE Damage +3%, HP +7,5% CP +12,5%, P. Atk. +10%, Atk. Spd. +9%, P. Skill Critical Rate +6%, P. Skill Critical Damage +2%, P. Critical Rate +46, Vampiric Effect +4%, P. Accuracy +10. 1 common soul crystal and 1 special soul crystal can be inserted.
Optimal for: Warrior, Tank, Semi Tank class.
PvP/PvE Damage +3%, HP +12,5% CP +7,5%, P./M. Atk. +3%, Atk. Spd. +6%, P. Skill Critical Damage +2%, P. Skill Power +2%, P./M. Skill Reuse -5%, Vampiric Effect +2%, P. Accuracy +10. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Warrior, Tank, Semi Tank class.
PvP/PvE Damage +3%, HP +10% CP +5% MP +5%, P. Atk. +10%, M. Atk. +6%, Atk. Spd. +10%, Casting Spd. +8%, P. Critical Rate +56, P. Critical Damage +2%, Vampiric Effect +4%, Accuracy +10. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Warrior, Semi Tank, Support class.
PvP/PvE Damage +3%, HP +5% CP +10% MP +5%, P. Atk. +8%, Atk. Spd. +7%, P. Skill Critical Rate +6%, P. Skill Critical Damage +2%, P. Skill Power +4%, Vampiric Effect +2%, P. Accuracy +10. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Warrior,Semi Tank class.
PvP/PvE Damage +3%, HP +5% CP +10% MP +5%, P. Atk. +8%, Atk. Spd. +7%, P. Skill Critical Rate +6%, P. Skill Critical Damage +2%, P. Skill Power +4%, Vampiric Effect +2%, P. Accuracy +10.Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Tank, Semi Tank class.
PvP/PvE Damage +3%, HP +5% CP +10% MP +5%, P. Atk. +8%, Atk. Spd. +7%, P. Skill Critical Rate +6%, P. Skill Critical Damage +2%, P. Skill Power +4%, Vampiric Effect +2%, P. Accuracy +10. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Warrior class.
PvP/PvE Damage +3%, HP +7.5% CP +12,5%, P. Atk. +11%, Atk. Spd. +9%, P. Critical Rate +56, P. Critical Damage +4%, Vampiric Effect +4%, P. Accuracy +10. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Warrior, Semi Tank class.
PvP/PvE Damage +3%, HP +12,5% CP +7,5%, P. Atk. +9%, Atk. Spd. +6%, P. Skill Critical Rate +7%, P. Skill Critical Damage +2%, P. Skill Power +4%, P. Skill Reuse -5%, Vampiric Effect +2%, P. Accuracy +10. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Warrior class.
PvP/PvE Damage +3%, HP +7,5% CP +10% MP +2,5%, P. Atk. +10%, Atk. Spd. +6%, P. Critical Rate +46, P. Skill Power +6%, P. Skill Reuse -5%, P. Accuracy +10, Increase enemies hit by 3, Vampiric Effect +2%. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Warrior class.
PvP/PvE Damage +3%, HP +5% CP +10% MP +5%, P. Atk. +10%, Atk. Spd. +5%, P. Critical Rate +54, P. Skill Critical Rate +6%, P. Skill Power +8%, P. Accuracy +10. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Archer, Summoner class.
PvP/PvE Damage +3%, HP +5% CP +7.5% MP +7.5%, P. Atk. +8%, Atk. Spd. +10%, P. Skill Critical Damage +4%, Back P. Skill Critical Rate +10, Normal Hit Back Damage +8%, P. Skill Power +3%, P. Accuracy +10. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Dagger class.
PvP/PvE Damage +3%, HP +5% CP +7.5% MP +7.5%, P./M. Atk. +8%, Atk./Casting Spd. +8%, P./M. Critical Rate +15, P./M. Skill Critical Damage +2%, P./M. Accuracy +10, P./M. Skill Reuse -5%. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Summoner, Support class.
PvP/PvE Damage +3%, HP +7,5% CP 7,5% MP +5%, M. Atk. +13%, Casting Spd. +11%, M. Critical Rate +6, M. Critical Damage +4%, M. Skill Power +4%, M. Accuracy +5. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Wizard, Support class.
PvP/PvE Damage +3%, HP +7,5% CP +5% MP +7,5%, M. Atk. +10%, Casting Spd. +13%, M. Critical Rate +10, M. Critical Damage +2%, M. Skill Power +2%, M. Accuracy +20. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Wizard class.
PvP/PvE Damage +3%, HP +5% CP +5% MP +10%, M. Atk. +8%, Casting Spd. +13%, M. Critical Rate +6, Heal Received +10%, MP Recovery Rate +6%, 50% Chance to double the Recharge effect. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Healer, Support class.
PvP/PvE Damage +3%, HP +5% MP +15%, M. Atk. +8%, Casting Spd. +13%, Atk. Spd. +8%, M. Critical Rate +2, Heal Received +6%, MP Recovery Rate +10%, 50% Doubles The Recharge Skill Effect. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal.
Optimal for: Support, Healer class.
PvP Damage +3%
STR +1 INT +1
HP +340
P./M. Atk. +4%
P./M. Skill Power +4%
Attribute Attack +7
Damage Reflect Resist +3%
Sleep/Root Resist & Success +10%.
PvP Defence +3%
CON +1 MEN +1 STR-1 INT-1
P./M. Def. +4%
Attribute Defence +7
Speed +1
3% Chance P./M. Skill reflect
Damage Reflect 3%
Debuff Resist +20%
PvP Damage +2%
STR +1
M. Atk +4%
M. Def +2%
P. Skill Power +2%
M. Critical Damage +3%
Recieved P. Critical Damage -3%
Stun/Pull Resist & Success +10%.
PvP Defence +2%
INT +1
P. Atk +4%
P. Def +2%
M. Skill Power +2%
P. Skill Critical Damage +3%
Recieved M. Critical Damage -3%
Disarm/KnockDown Resist & Success +10%.
PvP Defence +2%
MEN +1
P./M. Def. +3%
P./M. Skill Reuse -3%
Skill Mp Consumption -3%
Attribute Defence +7
Absorbs 3% of inflicted damage as MP
Silence/Bluff Resist & Success +10%
PvP Defence +2%
CON +1
P./M. Def +4%
Healing Received +4%
Shield Defence Rate +3%
P. Skill Critical Damage Recieved -6%
P./M. Critical Damage Recieved -5%
Fear/Paralyze Resist & Success +10%
Optimal for: Warrior class.
PvP Damage +2%
DEX +1
Casting Spd. +4%
Atk. Spd. +2%
P. Critical Rate +7
P. Skill Critical Rate +2%
Recieved P. Critical Rate -3%
Slow/Bleed Resist & Success +10%
PvP Damage +2%
WIT +1
Atk. Spd +4%
Casting Spd. +2%
M. Critical Rate +3
P. Critical Damage +3%
Received M. Critical Rate -5%
Poison/Changebody Resist & Success +10%